Navigation
API > API/Plugins > API/Plugins/HairCardGeneratorEditor
Output of ClusterTextures / input to all cross-group stages. Per-settings-group; saved and loaded by SaveClusterData / LoadClusterData.
| Name | FHairCardTextureClusterData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/HairCardGenerator/Source/HairCardGeneratorEditor/Public/HairCardGenTypes.h |
| Include Path | #include "HairCardGenTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FHairCardTextureClusterData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CardsFlipped | TArray< bool > | (N_cards,) flip flag per card | HairCardGenTypes.h |
|
| ClustersCenterId | TArray< int32 > | (N_clusters,) center card index per cluster | HairCardGenTypes.h |
|
| ClustersLabel | TArray< int32 > | (N_cards,) cluster index per card | HairCardGenTypes.h |
|