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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/UGeometryScriptLibrary_VectorMat-
Description
Compute (ConstantMultiplier * A * B) where A and B are the corresponding elements from ScalarListA and ScalarListB accordingly, and store the result in ScalarListA. If ScalarListA and ScalarListB have different lengths, the computation will be skipped.
| Name | ScalarMultiplyInPlace |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/VectorMathFunctions.h |
| Include Path | #include "GeometryScript/VectorMathFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/VectorMathFunctions.cpp |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Math|VectorMath", Meta=(ScriptMethod))
static void ScalarMultiplyInPlace
(
FGeometryScriptScalarList ScalarListA,
UPARAM FGeometryScriptScalarList & ScalarListB,
double ConstantMultiplier
)