Navigation
API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_6
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBoneWeightFunctions.h |
| Include | #include "GeometryScript/MeshBoneWeightFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/MeshBoneWeightFunctions.cpp |
static MeshCreateBoneWeights&40;&41;
Remarks
Create a new BoneWeights attribute on the TargetMesh, if it does not already exist. If it does exist, and bReplaceExistingProfile is passed as true, the attribute will be removed and re-added, to reset it.