Navigation
API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_5
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBasicEditFunctions.h |
| Include | #include "GeometryScript/MeshBasicEditFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/MeshBasicEditFunctions.cpp |
static UDynamicMesh &42; AddVertexToMesh
&40;
UDynamicMesh &42; TargetMesh,
FVector NewPosition,
int & NewVertexIndex,
bool bDeferChangeNotifications
&41;
Remarks
Adds a new vertex to the mesh and returns a new Vertex ID (NewVertexIndex).