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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_37
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/TextureMapFunctions.h |
| Include | #include "GeometryScript/TextureMapFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/TextureMapFunctions.cpp |
UFUNCTION (BlueprintCallable, Category="GeometryScript|TextureUtils")
static void SampleTexture2DAtUVPositions
(
FGeometryScriptUVList UVList,
UTexture2D * Texture,
FGeometryScriptSampleTextureOptions SampleOptions,
FGeometryScriptColorList & ColorList,
UGeometryScriptDebug * Debug
)
Remarks
Samples the given TextureMap at the list of UV positions and returns the color at each position in ColorList output.