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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_35
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/PolygonFunctions.h |
| Include | #include "GeometryScript/PolygonFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/PolygonFunctions.cpp |
UFUNCTION (BlueprintCallable, Category="GeometryScript|SimplePolygon", Meta=(ScriptMethod))
static void SetPolygonVertex
(
UPARAM FGeometryScriptSimplePolygon Polygon,
int32 VertexIndex,
FVector2D Position,
bool & bPolygonIsEmpty
)
Remarks
Set the specified vertex of a Simple Polygon. VertexIndex loops around, so e.g., -1 gives the last vertex in the polygon. Does nothing if Polygon has no vertices.