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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_35
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshAssetFunctions.h |
| Include | #include "GeometryScript/MeshAssetFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/MeshAssetFunctions.cpp |
static UDynamicMesh &42; CopyMeshToSkeletalMesh
&40;
UDynamicMesh &42; FromDynamicMesh,
USkeletalMesh &42; ToSkeletalMeshAsset,
FGeometryScriptCopyMeshToAssetOptions Options,
FGeometryScriptMeshWriteLOD TargetLOD,
EGeometryScriptOutcomePins & Outcome,
UGeometryScriptDebug &42; Debug
&41;
Remarks
Updates a Skeletal Mesh Asset with new geometry and bone weights data from a Dynamic Mesh.