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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_33
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/SceneUtilityFunctions.h |
| Include | #include "GeometryScript/SceneUtilityFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/SceneUtilityFunctions.cpp |
static void SetComponentMaterialList
&40;
UPrimitiveComponent &42; Component,
const TArray< UMaterialInterface &42; > & MaterialList,
UGeometryScriptDebug &42; Debug
&41;
Remarks
Configure the Material set on a PrimitiveComponent, by repeatedly calling SetMaterial. This is a simple utility function and it's behavior will depend on the specifics of the Component.