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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_33
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/SceneUtilityFunctions.h |
| Include | #include "GeometryScript/SceneUtilityFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/SceneUtilityFunctions.cpp |
static UDynamicMeshPool &42; CreateDynamicMeshPool&40;&41;
Remarks
Create a new UDynamicMeshPool object. Caller needs to create a UProperty reference to the returned object, or it will be garbage-collected.