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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_32
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/ShapeFunctions.h |
| Include | #include "GeometryScript/ShapeFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/ShapeFunctions.cpp |
UFUNCTION (BlueprintPure, Category="GeometryScript|Shapes|Ray",
Meta=(ScriptMethod, StartDistance="0", EndDistance="0"))
static void GetRayStartEnd
(
FRay Ray,
double StartDistance,
double EndDistance,
FVector & StartPoint,
FVector & EndPoint
)
Remarks
Get two points along the ray.
Parameters
| Name | Description |
|---|---|
| StartPoint | returned as Origin + StartDistance*Direction |
| EndPoint | returned as Origin + EndDistance*Direction, Unless EndDistance = 0, then MaxFloat is used as the Distance |