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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_31
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/PolyPathFunctions.h |
| Include | #include "GeometryScript/PolyPathFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/PolyPathFunctions.cpp |
UFUNCTION (BlueprintPure, Category="GeometryScript|PolyPath", Meta=(ScriptMethod))
static FVector GetPolyPathVertex
(
FGeometryScriptPolyPath PolyPath,
int Index,
bool & bIsValidIndex
)
Remarks
Returns the 3D position of the requested vertex in the PolyPath. If the Index does not correspond to a vertex in the PolyPath, a Zero Vector (0,0,0) will be returned.
Parameters
| Name | Description |
|---|---|
| Index | specifies a vertex in the PolyPath. |
| bIsValidIndex | will be false on return if the Index is not included in the PolyPath. |