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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_30
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/PolyPathFunctions.h |
| Include | #include "GeometryScript/PolyPathFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/PolyPathFunctions.cpp |
UFUNCTION&40;BlueprintPure, Category&61;"GeometryScript&124;PolyPath", Meta&61;&40;ScriptMethod&41;&41;
static FVector GetPolyPathTangent
&40;
FGeometryScriptPolyPath PolyPath,
int Index,
bool & bIsValidIndex
&41;
Remarks
Returns the local tangent vector of the PolyPath at the specified vertex index. If the Index does not correspond to a vertex in the PolyPath, a Zero Vector (0,0,0) will be returned.
Parameters
| Name | Description |
|---|---|
| Index | specifies a vertex in the PolyPath |
| bIsValidIndex | will be false on return if the Index is not included in the PolyPath |