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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_30
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/PolygonFunctions.h |
| Include | #include "GeometryScript/PolygonFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/PolygonFunctions.cpp |
UFUNCTION (BlueprintCallable, Category="GeometryScript|PolygonList")
static FGeometryScriptGeneralPolygonList CreatePolygonsFromPathOffset
(
TArray < FVector2D > Path,
FGeometryScriptOpenPathOffsetOptions OffsetOptions,
double Offset,
bool & bOperationSuccess,
bool bCopyInputOnFailure
)
Remarks
Apply an offset to a single open 2D path, generating closed polygons as a result