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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_27
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshVertexColorFunctions.h |
| Include | #include "GeometryScript/MeshVertexColorFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/MeshVertexColorFunctions.cpp |
static UDynamicMesh &42; ConvertMeshVertexColorsSRGBToLinear
&40;
UDynamicMesh &42; TargetMesh,
UGeometryScriptDebug &42; Debug
&41;
Remarks
Apply a SRGB to Linear color transformation on all vertex colors on the mesh.