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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_24
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSubdivideFunctions.h |
| Include | #include "GeometryScript/MeshSubdivideFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/MeshSubdivideFunctions.cpp |
static UDynamicMesh &42; ApplySelectiveTessellation
&40;
UDynamicMesh &42; TargetMesh,
FGeometryScriptMeshSelection Selection,
FGeometryScriptSelectiveTessellateOptions Options,
int TessellationLevel,
ESelectiveTessellatePatternType PatternType,
UGeometryScriptDebug &42; Debug
&41;
Remarks
Selectively Tessellate a Selection of the Target Mesh or possibly the entire mesh as controlled by the Options.
Parameters
| Name | Description |
|---|---|
| Selection | selects the triangles of the mesh to be tessellated. |
| Options | controls the behavior of the tessellation if the Selection is empty. |
| TessellationLevel | determines the amount of tessellation |