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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_23
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSpatialFunctions.h |
| Include | #include "GeometryScript/MeshSpatialFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/MeshSpatialFunctions.cpp |
static UDynamicMesh &42; IsPointInsideMesh
&40;
UDynamicMesh &42; TargetMesh,
const FGeometryScriptDynamicMeshBVH & QueryBVH,
FVector QueryPoint,
FGeometryScriptSpatialQueryOptions Options,
bool & bIsInside,
EGeometryScriptContainmentOutcomePins & Outcome,
UGeometryScriptDebug &42; Debug
&41;
Remarks
Tests if a point is inside the mesh using the Fast Winding Number query and data stored in the BVH.
Parameters
| Name | Description |
|---|---|
| QueryBVH | is an acceleration structure previously built with this mesh. |
| QueryPoint | the point in the mesh's 3D local space. |
| Options | control the fast winding number threshold |