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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_21
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSelectionFunctions.h |
| Include | #include "GeometryScript/MeshSelectionFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/MeshSelectionFunctions.cpp |
UFUNCTION (BlueprintCallable, Category="GeometryScript|MeshSelection", Meta=(ScriptMethod))
static void GetMeshUniqueSelectionInfo
(
const UDynamicMesh * TargetMesh,
FGeometryScriptMeshSelection Selection,
EGeometryScriptMeshSelectionType & SelectionType,
int & NumSelected
)
Remarks
Query information about a Mesh Selection, and get a count of unique selected elements