Navigation
API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_21
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSelectionQueryFunctions.h |
| Include | #include "GeometryScript/MeshSelectionQueryFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/MeshSelectionQueryFunctions.cpp |
static UDynamicMesh &42; GetMeshSelectionBoundingBox
&40;
UDynamicMesh &42; TargetMesh,
FGeometryScriptMeshSelection Selection,
FBox & SelectionBounds,
bool & bIsEmpty,
UGeometryScriptDebug &42; Debug
&41;
Remarks
Get the 3D Bounding Box of a Mesh Selection, ie bounding box of vertices contained in the Selection
Parameters
| Name | Description |
|---|---|
| bIsEmpty | will return as true if the selection was empty (the box will be initialized to 0 in this case) |