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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_20
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSamplingFunctions.h |
| Include | #include "GeometryScript/MeshSamplingFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/MeshSamplingFunctions.cpp |
UFUNCTION (BlueprintCallable, Category="GeometryScript|MeshSampling",
Meta=(AutoCreateRefTerm="Options"))
static void ComputeRenderCaptureCamerasForBox
(
TArray < FGeometryScriptRenderCaptureCamera > & Cameras,
FBox Box,
const FGeometryScriptRenderCaptureCamerasForBoxOptions & Options,
UGeometryScriptDebug * Debug
)
Remarks
Compute a set of Render Capture Cameras to capture a scene within the given Box
Parameters
| Name | Description |
|---|---|
| Cameras | Output Cameras with view frustums that contain the Box while maintaining the desired FOV |
| Box | Bounding Box containing the scene to be captured |
| Options | Defines the Camera viewing directions into the box and other Camera parameters |