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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_17
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshQueryFunctions.h |
| Include | #include "GeometryScript/MeshQueryFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/MeshQueryFunctions.cpp |
static UDynamicMesh &42; GetAllTriangleIndices
&40;
UDynamicMesh &42; TargetMesh,
FGeometryScriptTriangleList & TriangleList,
bool bSkipGaps,
bool & bHasTriangleIDGaps
&41;
Remarks
Returns a TriangleList of all Triangle Vertex ID triplets in a mesh.
Parameters
| Name | Description |
|---|---|
| bSkipGaps | if false there will be a one-to-one correspondence between Triangle ID and entries in the triangle list and invalid triplets of (-1,-1,-1) will correspond to Triangle IDs not found in the Target Mesh. |
| bHasTriangleIDGaps | will be false on return if the mesh had no gaps in Triangle IDs or if bSkipGaps was set to true. |