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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_12
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshMaterialFunctions.h |
| Include | #include "GeometryScript/MeshMaterialFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/MeshMaterialFunctions.cpp |
static UDynamicMesh &42; RemapMaterialIDs
&40;
UDynamicMesh &42; TargetMesh,
int FromMaterialID,
int ToMaterialID,
UGeometryScriptDebug &42; Debug
&41;
Remarks
For all triangles with a Material ID matching the given value (From Material ID), update the Material ID to the new value (To Material ID).