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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_10
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshDeformFunctions.h |
| Include | #include "GeometryScript/MeshDeformFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Private/MeshDeformFunctions.cpp |
static UDynamicMesh &42; ApplyMathWarpToMesh
&40;
UDynamicMesh &42; TargetMesh,
FTransform WarpOrientation,
EGeometryScriptMathWarpType WarpType,
FGeometryScriptMathWarpOptions Options,
UGeometryScriptDebug &42; Debug
&41;
Remarks
Applies various simple math-function-based warps around an axis defined by the Warp Orientation transform, currently a 1D or 2D sine-wave with arbitrary orientation may be selected by WarpType.