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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/UGeometryScriptL-_1
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/CollisionFunctions.h |
| Include | #include "GeometryScript/CollisionFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/CollisionFunctions.cpp |
UFUNCTION (BlueprintCallable, Category="GeometryScript|Collision")
static void SetStaticMeshCollisionFromComponent
(
UStaticMesh * StaticMeshAsset,
UPrimitiveComponent * SourceComponent,
FGeometryScriptSetSimpleCollisionOptions Options,
FGeometryScriptSetStaticMeshCollisionOptions StaticMeshCollisionOptions,
UGeometryScriptDebug * Debug
)
Remarks
Copy the Simple Collision Geometry from the Source Component to the Static Mesh Asset.