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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/FGeometryScriptMeshSelection
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/GeometryScriptSelectionTypes.h |
| Include | #include "GeometryScript/GeometryScriptSelectionTypes.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Private/GeometryScriptSelectionTypes.cpp |
int32 GetNumUniqueSelected
(
const UE::Geometry::FDynamicMesh3 & Mesh
) const
Remarks
Return the number of valid, unique elements in the selection; e.g., with no double-counting of selected edges.