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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/FGeometryScriptC-_2
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;Options&41;
bool bValidateEdgesInResult
Remarks
Whether the triangulation should be considered a failure if it doesn't include the requested Constrained Edges. (Edges may be missing e.g. due to intersecting edges in the input.)