Navigation
API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/FGeometryScriptC-_10
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=Options)
bool bOverwriteExistingTarget
Remarks
If true and the morph target with the given name exists, it will be overwritten. If false, will abort and print a console error.