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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript > API/Plugins/GeometryScriptingCore/GeometryScript/FGeometryScriptBakeVertexOptions
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;Options&41;
bool bProjectionInWorldSpace
Remarks
If true, uses the world space positions for the projection from target mesh to source mesh, otherwise it uses their object space positions. This is only relevant if a separate source mesh is provided.