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API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript
Inheritance Hierarchy
References
| |
|
| Module |
GeometryScriptingCore |
| Header |
/Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBakeFunctions.h |
| Include |
#include "GeometryScript/MeshBakeFunctions.h" |
Syntax
struct FGeometryScriptBakeType_MultiTexture : public FGeometryScriptBakeTypes
Variables
| |
Type |
Name |
Description |
 |
TArray< TObjectPtr< UTexture2D > > |
MaterialIDSourceTextures |
For each material ID, the source texture that will be resampled in that material's region |
 |
int |
SourceUVLayer |
UV channel to use for the source mesh texture |