Navigation
API > API/Plugins > API/Plugins/GeometryScriptingCore > API/Plugins/GeometryScriptingCore/GeometryScript
References
| Module | GeometryScriptingCore |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshBasicEditFunctions.h |
| Include | #include "GeometryScript/MeshBasicEditFunctions.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FGeometryScriptAppendMeshOptions
Remarks
Control how details like mesh attributes are handled when one mesh is appended to another
Variables
| Type | Name | Description | |
|---|---|---|---|
| EGeometryScriptCombineAttributesMode | CombineMode | How attributes from each mesh are combined into the result. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | UpdateAttributesForCombineMode
(
UE::Geometry::FDynamicMesh3& Target, |