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Specify a weight map for controlling relative density of a mesh.
| Name | FGeometryScriptWeightMapDensity |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore/Public/GeometryScript/MeshSimplifyFunctions.h |
| Include Path | #include "GeometryScript/MeshSimplifyFunctions.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryScriptWeightMapDensity
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Handle | FGeometryScriptWeightMapHandle | The weight map to reference | GeometryScript/MeshSimplifyFunctions.h |
|
| RelativeDensity | float | Controls the effect of the weight map: Positive values increase local mesh density for larger weights, negative values decrease density, and zero gives no effect | GeometryScript/MeshSimplifyFunctions.h |
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