| bAllowSeamCollapse |
bool |
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GeometryScript/MeshSimplifyFunctions.h |
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| bAllowSeamSmoothing |
bool |
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GeometryScript/MeshSimplifyFunctions.h |
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| bAllowSeamSplits |
bool |
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GeometryScript/MeshSimplifyFunctions.h |
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| bAutoCompact |
bool |
If enabled, the simplified mesh is automatically compacted to remove gaps in the index space. |
GeometryScript/MeshSimplifyFunctions.h |
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| bPreserveVertexPositions |
bool |
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GeometryScript/MeshSimplifyFunctions.h |
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| bRetainQuadricMemory |
bool |
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GeometryScript/MeshSimplifyFunctions.h |
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| ColorAttributeWeight |
float |
Control the influence of color channels to the simplification metric. |
GeometryScript/MeshSimplifyFunctions.h |
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| EdgeLengthWeightMap |
FGeometryScriptWeightMapDensity |
Optional weight map to scale measured edge lengths |
GeometryScript/MeshSimplifyFunctions.h |
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| GeometricToleranceWeightMap |
FGeometryScriptWeightMapDensity |
Optional weight map to scale measured geometric errors |
GeometryScript/MeshSimplifyFunctions.h |
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| Method |
EGeometryScriptRemoveMeshSimplificationType |
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GeometryScript/MeshSimplifyFunctions.h |
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| NormalAttributeWeight |
float |
Control the influence of the normals to the simplification metric (for attribute-aware quadrics) |
GeometryScript/MeshSimplifyFunctions.h |
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| QuadricErrorWeightMap |
FGeometryScriptWeightMapDensity |
Optional weight map to scale measured quadric error |
GeometryScript/MeshSimplifyFunctions.h |
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| QuadricVariant |
EGeometryScriptMeshSimplificationQuadricVariant |
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GeometryScript/MeshSimplifyFunctions.h |
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| RegularizeWeight |
float |
Setting a very small RegularizeWeight value (e.g., 0.000001) can improve triangle quality and the effect of the QuadricErrorWeightMap in flat regions |
GeometryScript/MeshSimplifyFunctions.h |
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- Meta=(ClampMin="0.0", ClampMax="10.0", UIMax=".01")
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| ScaleCorrection |
float |
The behavior of the simplifier is not scale invariant: scaling an object by X will impact the geometry terms X^2 times more than it will impact the attributes and change the relative impact. |
GeometryScript/MeshSimplifyFunctions.h |
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| TangentAttributeWeight |
float |
Control the influence of tangents and bitangents to the simplification metric (for attribute-aware quadrics) |
GeometryScript/MeshSimplifyFunctions.h |
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| TexCoordAttributeWeight |
float |
Control the influence of texture coordinates the simplification metric (all available channels). |
GeometryScript/MeshSimplifyFunctions.h |
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