| bEnableTessellation |
bool |
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GeometryScript/MeshDeformFunctions.h |
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| bMeshOptimization |
bool |
Whether to apply some mesh regularization as a post-process, to counter stretching or skinny triangles. |
GeometryScript/MeshDeformFunctions.h |
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| Coplanarity |
float |
Value between 0 and 1 to control how coplanar faces adjacent to an edge need to be to allow edge flips. |
GeometryScript/MeshDeformFunctions.h |
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| ErrorMode |
EGeometryScriptTessellationErrorMode |
Control whether error criterion is related to world units (absolute) or object bounds (relative). |
GeometryScript/MeshDeformFunctions.h |
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| ErrorTolerance |
float |
Primary parameter to controlling tessellation detail when using adaptive tessellation (lower values produce finer meshes). |
GeometryScript/MeshDeformFunctions.h |
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| FeatureSensitivity |
float |
Value between 0 and 1 to control the amount of curvature sensitive refinement for approximation of high-frequency details. |
GeometryScript/MeshDeformFunctions.h |
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