| GridCellSize |
float |
Use a specific grid cell size, and construct a grid with dimensions large enough to contain the target object |
GeometryScript/MeshVoxelFunctions.h |
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- BlueprintReadWrite
- Category=Options
- Meta=(EditCondition="SizeMethod == EGeometryScriptGridSizingMethod::GridCellSize")
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| GridResolution |
int |
Use a specific grid resolution, with the grid cell size derived form the target object bounds such that this is the number of cells along the longest box dimension |
GeometryScript/MeshVoxelFunctions.h |
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- Category=Options
- Meta=(EditCondition="SizeMethod == EGeometryScriptGridSizingMethod::GridResolution")
|
| SizeMethod |
EGeometryScriptGridSizingMethod |
SizeMethod determines how the parameters below will be interpreted to define the size of a 3D sampling/voxel grid |
GeometryScript/MeshVoxelFunctions.h |
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- Category=Options
|