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API > API/Plugins > API/Plugins/GeometryMask
| Name | UGeometryMaskReadComponent |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/GeometryMask/Source/GeometryMask/Public/GeometryMaskReadComponent.h |
| Include Path | #include "GeometryMaskReadComponent.h" |
Syntax
UCLASS (Blueprintable, BlueprintType,
HideCategories=(Activation, Cooking, AssetUserData, Navigation),
Meta=(BlueprintSpawnableComponent))
class UGeometryMaskReadComponent :
public UGeometryMaskCanvasReferenceComponentBase ,
public IGeometryMaskReadInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → UGeometryMaskCanvasReferenceComponentBase → UGeometryMaskReadComponent