| AngleOffset |
float |
Angle offset at each radial step (in degrees) |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput)
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| AngularNoise |
float |
Amount of global variation to apply to each angular step (in degrees) |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput)
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|
| AngularSteps |
int32 |
Number of angular steps |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, UIMin=1, UIMax=50, ClampMin="1")
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| AngularVariability |
float |
Amount to randomly displace each Voronoi site in angle (in degrees) |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Per Point Variability"
- Meta=(DataflowInput, ClampMin="0.0")
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| AxialVariability |
float |
Amount to randomly displace each Voronoi site in the direction of the rotation axis (in cm) |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Per Point Variability"
- Meta=(DataflowInput, ClampMin="0.0")
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| Center |
DATAFLOW_NODE_DEFINE_INTERNAL(FRadialScatterPointsDataflowNode_v2, "RadialScatterPoints", "Generators |
Point", "") public FVector |
BoundingBox to generate points inside of Center of generated pattern |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput)
|
| Normal |
FVector |
Normal to plane in which sites are generated |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput)
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|
| Points |
TArray< FVector > |
Generated points |
Dataflow/GeometryCollectionFracturingNodes.h |
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| RadialMinStep |
float |
Minimum radial separation between any two voronoi points (in cm) |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, UIMin=".25", ClampMin=".01")
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|
| RadialNoise |
float |
Amount of global variation to apply to each radial step (in cm) |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, ClampMin="0")
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|
| RadialStepExponent |
float |
Radial steps will follow a distribution based on this exponent, i.e., Pow(distance from center, RadialStepExponent) |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, UIMin=".01", UIMax="10", ClampMin=".01", ClampMax="20")
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| RadialSteps |
int32 |
Number of radial steps |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, UIMin="1", UIMax="50", ClampMin="1")
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|
| RadialVariability |
float |
Amount to randomly displace each Voronoi site radially (in cm) |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Per Point Variability"
- Meta=(DataflowInput, ClampMin="0.0")
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| Radius |
float |
Pattern radius (in cm) |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, UIMin="0.0", ClampMin="0.0")
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| RandomSeed |
int32 |
Seed for random |
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, UIMin="0")
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