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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Converts a DynamicMesh to a Collection
| Name | FMeshToCollectionDataflowNode_v2 |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMeshNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMeshNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FMeshToCollectionDataflowNode_v2 : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FMeshToCollectionDataflowNode_v2
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMeshToCollectionDataflowNode_v2
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMeshNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| bAddClusterRootForSingleMesh | bool | Whether to add a root cluster for the single mesh case. | Dataflow/GeometryCollectionMeshNodes.h |
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| bConnectIslandsByVertexOverlap | bool | Whether to consider coincident vertices as connected even if the topology does not connect them | Dataflow/GeometryCollectionMeshNodes.h |
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| bSplitIslands | bool | Whether to split the mesh into multiple bones based on the mesh connectivity | Dataflow/GeometryCollectionMeshNodes.h |
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| Collection | DATAFLOW_NODE_DEFINE_INTERNAL(FMeshToCollectionDataflowNode_v2, "MeshToCollection", "Mesh | Utilities", "") private FManagedArrayCollection | DynamicMesh to convert Output Collection | Dataflow/GeometryCollectionMeshNodes.h |
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| ConnectVerticesThreshold | float | Vertices closer than this distance are considered to be overlapping | Dataflow/GeometryCollectionMeshNodes.h |
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| Materials | TArray< TObjectPtr< UMaterialInterface > > | Material array output | Dataflow/GeometryCollectionMeshNodes.h |
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| VertexToSurfaceBridgeDistance | float | If > 0, bridge separate islands whose surfaces are within this vertex-to-triangle distance. | Dataflow/GeometryCollectionMeshNodes.h |
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Functions
Public
Public Virtual
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionMeshNodes.h |