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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Make a material instance from another material
| Name | FMaterialInterfaceTerminalDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMaterialInterfaceNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMaterialInterfaceNodes.h" |
Syntax
USTRUCT (Meta=(MeshResizing, Experimental))
struct FMaterialInterfaceTerminalDataflowNode : public FDataflowTerminalNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FDataflowTerminalNode → FMaterialInterfaceTerminalDataflowNode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetPath | FString | Dataflow/GeometryCollectionMaterialInterfaceNodes.h |
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| Material | TObjectPtr< UMaterialInterface > | Dataflow/GeometryCollectionMaterialInterfaceNodes.h |
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| MaterialParameters | FDataflowMaterialParameters | Dataflow/GeometryCollectionMaterialInterfaceNodes.h |
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