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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Returns number of elements in a Selection
| Name | FGetNumElementsInSelectionDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionSelectionNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionSelectionNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FGetNumElementsInSelectionDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FGetNumElementsInSelectionDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGetNumElementsInSelectionDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionSelectionNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| NumElements | DATAFLOW_NODE_DEFINE_INTERNAL(FGetNumElementsInSelectionDataflowNode, "GetNumElementsInSelection", "GeometryCollection | Utilities", "") private int32 | Number of all (selected and non-selected) elements in the Selection | Dataflow/GeometryCollectionSelectionNodes.h |
|
| NumSelectedElements | int32 | Number of selected elements in the Selection | Dataflow/GeometryCollectionSelectionNodes.h |
|
Functions
Public
Public Virtual
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionSelectionNodes.h |