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API > API/Plugins > API/Plugins/GeometryAlgorithms > API/Plugins/GeometryAlgorithms/FMedialSkeletonToTreeSkeletonOpt-
Method to select which edges of the medial skeleton are prioritized for inclusion in the hierarchical skeleton.
| Name | EEdgeWeightMethod |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/GeometryAlgorithms/Public/Skeletonization/MeshMedialAxisSampling.h |
| Include Path | #include "Skeletonization/MeshMedialAxisSampling.h" |
Syntax
enum EEdgeWeightMethod
{
EdgeLength,
ArrayOrder,
AvgRadius,
}
Values
| Name | Remarks |
|---|---|
| EdgeLength | Favor adding shorter edges first. |
| ArrayOrder | Favor edges between clusters that are earlier in the medial skeleton array. Because medial spheres are added incrementally in the highest error locations, their order can approximate importance. |
| AvgRadius | Favor adding edges between larger medial spheres first. |