Navigation
| Name | GameplayTagsEditor |
| Type | Editor |
| Part of Plugins | GameplayTagsEditor |
| Location | /Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/ |
| Module Build Rules | GameplayTagsEditor.Build.cs |
Classes
| Name | Remarks |
|---|---|
| SGameplayTagChip | Widget for displaying a single gameplay tag with optional clear button. |
| SGameplayTagCombo | Widget for editing a Gameplay Tag. |
| SGameplayTagContainerCombo | Widget for editing a Gameplay Tag Container. |
| SGameplayTagPicker | Widget allowing user to tag assets with gameplay tags |
| SGameplayTagQueryEntryBox | Widget for editing a Gameplay Tag Query. |
| SGameplayTagWidget | Widget allowing user to tag assets with gameplay tags |
| STreeView | |
| UAssetDefinition_GameplayTagAssetBase | Base asset type actions for any classes with gameplay tagging |
| UGameplayTagsK2Node_LiteralGameplayTag | |
| UGameplayTagsK2Node_MultiCompareBase | |
| UGameplayTagsK2Node_MultiCompareGameplayTagAssetInterface | |
| UGameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags | |
| UGameplayTagsK2Node_MultiCompareGameplayTagContainer | |
| UGameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags | |
| UGameplayTagsK2Node_SwitchGameplayTag | |
| UGameplayTagsK2Node_SwitchGameplayTagContainer |
Structs
| Name | Remarks |
|---|---|
| FGameplayTagContainerCustomizationPublic | This is public so that child structs of FGameplayTagContainer can use the details customization |
| FGameplayTagCustomizationPublic | This is public so that child structs of FGameplayTag can use the details customization |
| FGameplayTagManagerWindowArgs | |
| FRestrictedGameplayTagCustomizationPublic |
Interfaces
| Name | Remarks |
|---|---|
| IGameplayTagsEditorModule | The public interface to this module |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnSetGameplayTag | TBaseDelegate_OneParam< void, const FGameplayTag & > | GameplayTagsEditorModule.h | |
| FOnSetGameplayTagContainer | TBaseDelegate_OneParam< void, const FGameplayTagContainer & > | GameplayTagsEditorModule.h |
Enums
Public
| Name | Remarks |
|---|---|
| EGameplayTagPickerMode | Determines the behavior of the gameplay tag UI depending on where it's used |
| EGameplayTagUIMode | Determines the behavior of the gameplay tag UI depending on where it's used |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bForceHideAddTagSource | bool | If true, any created Gameplay Tag Widget created should not offer an 'Add Tag Source' option. | GameplayTagContainerCustomizationOptions.h | |
| bForceHideAddTagSource | bool | If true, any created Gameplay Tag Widget created should not offer an 'Add Tag Source' option. | GameplayTagCustomizationOptions.h |