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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/UGameplayCamerasEditorSettings
- UDeveloperSettings::GetCategoryName()
- UGameplayCamerasEditorSettings::GetCategoryName()
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/GameplayCamerasEditorSettings.h |
| Include | #include "GameplayCamerasEditorSettings.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/GameplayCamerasEditorSettings.cpp |
virtual FName GetCategoryName() const
Remarks
Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.