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API > API/Plugins > API/Plugins/GameplayCamerasEditor
| Name | SCameraAssetInterfaceParametersPanel |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/SCameraAssetInterfaceParametersPanel.h |
| Include Path | #include "Editors/SCameraAssetInterfaceParametersPanel.h" |
Syntax
class SCameraAssetInterfaceParametersPanel :
public SCompoundWidget,
public UE::Cameras::ICameraAssetEventHandler
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SCameraAssetInterfaceParametersPanel
- FSlateControlledConstruction → SWidget → SCompoundWidget → SCameraAssetInterfaceParametersPanel
- UE::Cameras::ICameraAssetEventHandler → SCameraAssetInterfaceParametersPanel
Structs
| Name | Remarks |
|---|---|
| FArguments |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ParameterNameColumn | const FName | Editors/SCameraAssetInterfaceParametersPanel.h | |
| ParameterTypeColumn | const FName | Editors/SCameraAssetInterfaceParametersPanel.h | |
| SourceCameraRigColumn | const FName | Editors/SCameraAssetInterfaceParametersPanel.h | |
| SourceParameterNameColumn | const FName | Editors/SCameraAssetInterfaceParametersPanel.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bListRefreshRequested | bool | Editors/SCameraAssetInterfaceParametersPanel.h | ||
| CameraAsset | UCameraAsset * | Editors/SCameraAssetInterfaceParametersPanel.h | ||
| EventHandler | TCameraEventHandler< ICameraAssetEventHandler > | Editors/SCameraAssetInterfaceParametersPanel.h | ||
| OnInterfaceParameterSelectedDelegate | FOnCameraAssetInterfaceParameterEvent | Editors/SCameraAssetInterfaceParametersPanel.h | ||
| ParametersListView | TSharedPtr< SListView< TObjectPtr< UCameraAssetInterfaceParameter > > > | Editors/SCameraAssetInterfaceParametersPanel.h | ||
| Toolkit | FCameraAssetEditorToolkit * | Editors/SCameraAssetInterfaceParametersPanel.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& Args, |
Editors/SCameraAssetInterfaceParametersPanel.h | ||
void DeleteSelectedParameter() |
Delete the selected parameter in the focused panel. | Editors/SCameraAssetInterfaceParametersPanel.h | |
FOnCameraAssetInterfaceParameterEvent & OnInterfaceParameterSelected() |
Delegate invoked when a parmeter is selected in the panel. | Editors/SCameraAssetInterfaceParametersPanel.h | |
void RenameSelectedParameter() |
Rename the selected parameter in the focused panel. | Editors/SCameraAssetInterfaceParametersPanel.h | |
void RequestListRefresh() |
Request that the list of parameters be refreshed. | Editors/SCameraAssetInterfaceParametersPanel.h |
Protected Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnCameraAssetInterfaceChanged() |
Editors/SCameraAssetInterfaceParametersPanel.h | ||
virtual void Tick
(
const FGeometry& AllottedGeometry, |
Editors/SCameraAssetInterfaceParametersPanel.h |