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Graph editor action for adding a new getter node for an existing camera rig parameter.
| Name | FCameraObjectGraphSchemaAction_AddInterfaceParameterGetterNode |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/CameraObjectGraphSchemaBase.h |
| Include Path | #include "Editors/CameraObjectGraphSchemaBase.h" |
Syntax
USTRUCT ()
struct FCameraObjectGraphSchemaAction_AddInterfaceParameterGetterNode : public FEdGraphSchemaAction
Inheritance Hierarchy
- FEdGraphSchemaAction → FCameraObjectGraphSchemaAction_AddInterfaceParameterGetterNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Editors/CameraObjectGraphSchemaBase.h | |||
FCameraObjectGraphSchemaAction_AddInterfaceParameterGetterNode
(
FText InNodeCategory, |
Editors/CameraObjectGraphSchemaBase.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InterfaceParameter | TObjectPtr< UCameraObjectInterfaceParameterBase > | The existing camera rig parameter to create a getter node for. | Editors/CameraObjectGraphSchemaBase.h |
Functions
Public
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetTypeId() |
Editors/CameraObjectGraphSchemaBase.h | ||
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
Editors/CameraObjectGraphSchemaBase.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName StaticGetTypeId() |
Editors/CameraObjectGraphSchemaBase.h |