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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors > API/Plugins/GameplayCamerasEditor/Editors/FObjectTreeConnectionDrawingPoli-
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeConnectionDrawingPolicy.h |
| Include | #include "Editors/ObjectTreeConnectionDrawingPolicy.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Editors/ObjectTreeConnectionDrawingPolicy.cpp |
FObjectTreeConnectionDrawingPolicy
(
int32 InBackLayerID,
int32 InFrontLayerID,
float InZoomFactor,
const FSlateRect & InClippingRect,
FSlateWindowElementList & InDrawElements
)