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API > API/Plugins > API/Plugins/GameplayCameras
A camera node that sets and enables the first-person parameters on the resulting camera view.
| Name | UFirstPersonCameraNode |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Common/FirstPersonCameraNode.h |
| Include Path | #include "Nodes/Common/FirstPersonCameraNode.h" |
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraNode → UFirstPersonCameraNode
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableFirstPersonFieldOfView | Nodes/Common/FirstPersonCameraNode.h | |||
| bEnableFirstPersonScale | Nodes/Common/FirstPersonCameraNode.h | |||
| ClampMax | Nodes/Common/FirstPersonCameraNode.h | |||
| ClampMin | Nodes/Common/FirstPersonCameraNode.h | |||
| EditCondition | Nodes/Common/FirstPersonCameraNode.h | |||
| EnableFirstPerson | Nodes/Common/FirstPersonCameraNode.h | |||
| UIMax | Nodes/Common/FirstPersonCameraNode.h | |||
| UIMin | Nodes/Common/FirstPersonCameraNode.h | |||
| Units | Nodes/Common/FirstPersonCameraNode.h |