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A value interpolator that uses a spring-mass system to converge towards the target value.
| Name | UCriticalDamperValueInterpolator |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/ValueInterpolators/CriticalDamperValueInterpolator.h |
| Include Path | #include "ValueInterpolators/CriticalDamperValueInterpolator.h" |
Syntax
UCLASS (Meta=(DisplayName="Critical Damper"))
class UCriticalDamperValueInterpolator : public UCameraValueInterpolator
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraValueInterpolator → UCriticalDamperValueInterpolator
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DampingFactor | float | The damping factor of the spring-mass system. | ValueInterpolators/CriticalDamperValueInterpolator.h |
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