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API > API/Plugins > API/Plugins/GameplayCameras
| Name | UCompositeShakeCameraNode |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Shakes/CompositeShakeCameraNode.h |
| Include Path | #include "Nodes/Shakes/CompositeShakeCameraNode.h" |
Syntax
UCLASS ()
class UCompositeShakeCameraNode : public UShakeCameraNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraNode → UShakeCameraNode → UCompositeShakeCameraNode
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Shakes | TArray< TObjectPtr< UShakeCameraNode > > | The shakes to run simultaneously, in order. | Nodes/Shakes/CompositeShakeCameraNode.h |