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A camera node that runs a camera shake asset.
| Name | UCameraShakeCameraNode |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Shakes/CameraShakeCameraNode.h |
| Include Path | #include "Nodes/Shakes/CameraShakeCameraNode.h" |
Syntax
UCLASS (MinimalAPI, Meta=(DisplayName="Camera Shake Prefab", CameraNodeCategories="Shakes"))
class UCameraShakeCameraNode :
public UCameraNode ,
public ICustomCameraNodeParameterProvider
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraNode → UCameraShakeCameraNode
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CameraShakeReference | FCameraShakeAssetReference | The camera shake to run. | Nodes/Shakes/CameraShakeCameraNode.h |
|
| EvaluationMode | ECameraShakeEvaluationMode | Nodes/Shakes/CameraShakeCameraNode.h |
|