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Getter object for adding a camera parameter to a camera node graph.
| Name | UCameraObjectInterfaceParameterGetter |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraObjectInterface.h |
| Include Path | #include "Core/CameraObjectInterface.h" |
Syntax
UCLASS (MinimalAPI, Meta=(ObjectTreeGraphSelfPinDirection="Output"))
class UCameraObjectInterfaceParameterGetter :
public UObject ,
public IObjectTreeGraphObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraObjectInterfaceParameterGetter
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GraphNodePos | FIntVector2 | The location of this node in the graph. | Core/CameraObjectInterface.h | |
| ParameterGuid | FGuid | The Guid of the parameter to get. | Core/CameraObjectInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCameraObjectInterfaceParameterBase * GetInterfaceParameter() |
Core/CameraObjectInterface.h | ||
FString GetInterfaceParameterName() |
Core/CameraObjectInterface.h |
Protected Virtual
Overridden from IObjectTreeGraphObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetGraphNodePosition
(
FName InGraphName, |
Gets the canvas position for the graph node representing this object. | Core/CameraObjectInterface.h | |
virtual void OnGraphNodeMoved
(
FName InGraphName, |
Called to save the canvas position of the graph node representing this object. | Core/CameraObjectInterface.h |