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API > API/Plugins > API/Plugins/GameplayCameras
An interface parameter on a camera asset, which exposes one of its camera rigs' own interface parameters.
| Name | UCameraAssetInterfaceParameter |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraAsset.h |
| Include Path | #include "Core/CameraAsset.h" |
Syntax
UCLASS ()
class UCameraAssetInterfaceParameter : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraAssetInterfaceParameter
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InterfaceParameterName | FString | The exposed name for this parameter. | Core/CameraAsset.h |
|
| SourceCameraRig | TSoftObjectPtr< UCameraRigAsset > | The camera rig that owns the source parameter. | Core/CameraAsset.h |
|
| SourceParameterName | FName | The name of the parameter on the source camera rig. | Core/CameraAsset.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FGuid & GetGuid() |
Gets this parameter's unique ID. | Core/CameraAsset.h | |
bool GetParameterDefinition
(
FCameraObjectInterfaceParameterDefinition& OutParameterDefinition |
Gets the parameter definition. | Core/CameraAsset.h |
Protected Virtual
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostDuplicate
(
EDuplicateMode::Type DuplicateMode |
Core/CameraAsset.h | ||
virtual void PostInitProperties() |
Core/CameraAsset.h | ||
virtual void PostLoad() |
Core/CameraAsset.h |